![]() The Pi2 pistol and above are much better and are less likely to detonate prematurely while simultaneously being sensitive enough to detect the hulls of their target. The Pi1.1 magnetic pistol tries to compensate for this by being less sensitive, the problem is it overcompensates and has a chance to not detonate at all when it reaches the target. The longer the distance it runs, the higher the chance of detonating early. The Pi1 magnetic pistol is too sensitive and has a high chance of detonating the instant it reaches arming distances (200 meters) or detonating prematurely on it's way to the target. (10% chance to not detonate at all when contacting the targets hull) (0.5% chance to detonate prematurely every 100 meters, does not stack) (10% chance to explode 200 meters after leaving the tube) Below is an example of a Pi1 pistol's magnetic dud chance parameters: Detonating as soon as it arms, detonating every 100 meters and failing to detonate at all when it reaches the target. Magnetic torpedoes have three parameters for dud chance. I made an illustration to try and better explain it Treat the magnetic torpedo like you would any other torp with the exception that this one can detonate against the hull from any angle and you can even slide them underneath the keel of a ship (up to 2 meters) for the maximum amount of damage potential You do not need to set a magnetic torpedo 2 meters below the target in order for them to function. It will detonate so long as it comes into close proximity to a ferrous material (iron). This is where magnetic torpedoes come into play.Ī magnetic torpedo is immune to impact angle failures. But remember, a ship is a 3-dimensional object which means you need a good impact angle on the horizontal and vertical plane otherwise it will dud. ![]() So an impact torpedo actually has the same potential damage as a magnetic torpedo so long as you run it DEEP. ![]() But you can run them deeper against the hull of a ship than an impact torpedo and deeper = more damage. Magnetic torpedoes simply do not cause more damage by themselves. There are a lot of misconceptions surrounding the magnetic torpedoes that I'm trying to clear up.
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